complete 3D mesh simplification solution for your desktop
- High-quality polygon count reduction
- Built-in 3D viewer for visual control
- Batch mode reduction and optimization
- Supports OBJ, VRML and STL file formats
OEM solution to integrate advanced 3D optimization into your applications
- Superb mesh repair and decimation for large models
- Rich and straightforward C++ API
- Scalable 64-bit architecture with low memory footprint
- Advanced support for visual attributes and textures
SaaS solution for 3D mesh repair and optimization
- Reduces models with billions triangles
- Cloud based, platform independent
- RESTful 3D Optimization API
- WebGL interactive 3D visualization
Ultimate Vizup technology
High Quality Polygon Decimation
Reduces the number of polygons up to 100 times while keeping the visual quality.
Intelligent handling of shape boundaries, non-continious textures and visual attributes.
Instant LOD-chain generation
The best possible balance between the number of triangles and required level of details.
One-step simultaneous computation for all levels of detail
Visual control for the optimization process
Multi-resolution representations for on-line and mobile visualization