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History
3.0.3 (April 25, 2008)
Improved borders preservation function.
Advanced border detection and border preservation function.
Improved support of large models (more effective RAM using).
Added prediction of a mesh quality criteria parameter.
Improved import/export of Wavefront .obj files.
Added support of 3GB RAM address space.
Recalculate normals and Refine normals options.
Added absorption of adjoining shapes.
Save selected parts capability.
StereoLitho (.STL) import/export has been released.
Advanced reduction algorithm has been released.
Improved textures mapping quality (advanced algorithm).
2.0 (September 7, 2005)
Next-gen tool: VizUp 2.
1.7 (October 4, 2004)
In version 1.7 you can selectively reduce different parts of your model.
1.6 (April 5, 2004)
VizUp 1.6 works at a yet faster speed.
1.2 (August 27, 2003)
Texture coordinates processing is now done more correctly.
1.1 (June 18, 2003)
Added Smart normals to calculate new vertices data in the process of polygon reduction.
1.0 (May 1, 2003)
VizUp first release that was made available to the public. |